Sapphire nitro rx 460 4gb


Sapphire NITRO RX 460 OC 4 GB Specs

Report an Error Graphics Processor Baffin GPU Name Baffin GPU Variant Baffin PRO (215-0895088) Architecture GCN 4.0 Foundry TSMC Process Size 14 nm Transistors 3,000 million Die Size 123 mm² Release Date Aug 8th, 2016 Generation Arctic Islands (RX 400) Production Active Bus Interface PCIe 3.0 x8 Base Clock 1090 MHz1175 MHz (+8%) Boost Clock 1200 MHz1250 MHz (+4%) Memory Clock 1750 MHz 7000 MHz effective Memory Size 2 GB4 GB Memory Type GDDR5 Memory Bus 128 bit Bandwidth 112.0 GB/s Shading Units 896 TMUs 56 ROPs 16 Compute Units 14 L1 Cache 16 KB (per CU) L2 Cache 1024 KB Pixel Rate 19.20 GPixel/s20.00 GPixel/s Texture Rate 67.20 GTexel/s70.00 GTexel/s FP16 (half) performance 2.150 TFLOPS2.240 TFLOPS (1:1) FP32 (float) performance 2.150 TFLOPS2.240 TFLOPS FP64 (double) performance 134.4 GFLOPS140.0 GFLOPS (1:16) DirectX 12.0 (12_0) OpenGL 4.6 OpenCL 2.0 Vulkan 1.1.119 Shader Model 6.4

Architecture Codename: Arctic Islands Codename: Polaris 11 (Kauai/Maui / RacerX) CLRX Version: GCN 1.2 Graphics/Compute: GFX8 (gfx803) Display Core Engine: 11.2 Unified Video Decoder: 6.3

Video Compression Engine: 3.4

Name GPU Clock Boost Clock Memory Clock Other Changes
AMD Radeon RX 460 1090 MHz 1200 MHz 1750 MHz
ASUS DUAL RX 460 1090 MHz 1200 MHz 1750 MHz 8 inches/203 mm
ASUS DUAL RX 460 OC 1090 MHz 1224 MHz 1750 MHz 8 inches/203 mm
ASUS ROG STRIX RX 460 GAMING 1090 MHz 1200 MHz 1750 MHz 4 GB, 7.6 inches/193 mm
ASUS ROG STRIX RX 460 GAMING OC 1090 MHz 1236 MHz 1750 MHz 4 GB, 7.6 inches/193 mm
Dataland RX 460 X-Serial 1090 MHz 1236 MHz 1750 MHz 8.86 inches/225 mm
GIGABYTE RX 460 WindForce 2X OC 1090 MHz 1212 MHz 1750 MHz 7.52 inches/191 mm
GIGABYTE RX 460 WindForce 2X OC 4 GB 1090 MHz 1212 MHz 1750 MHz 4 GB, 7.52 inches/191 mm
HIS RX 460 iCooler OC 1090 MHz 1220 MHz 1750 MHz
HIS RX 460 iCooler OC 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB
HIS RX 460 Slim-iCooler OC 1090 MHz 1220 MHz 1750 MHz 6.57 inches/167 mm, Single-slot
HIS RX 460 Slim-iCooler OC 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB, 6.57 inches/167 mm, Single-slot
MSI RX 460 LP 1090 MHz 1200 MHz 1750 MHz 6.65 inches/169 mm, 1x DVI 1x HDMI
MSI RX 460 LP 4 GB 1090 MHz 1200 MHz 1750 MHz 4 GB, 6.65 inches/169 mm, 1x DVI 1x HDMI
MSI RX 460 OC 1090 MHz 1210 MHz 1750 MHz 6.77 inches/172 mm
MSI RX 460 OC 4 GB 1090 MHz 1210 MHz 1750 MHz 4 GB, 6.77 inches/172 mm
Point of View RX 460 1090 MHz 1200 MHz 1750 MHz
Point of View RX 460 4 GB 1090 MHz 1200 MHz 1750 MHz 4 GB
PowerColor Red Dragon RX 460 1090 MHz 1212 MHz 1750 MHz 8.86 inches/225 mm
PowerColor Red Dragon RX 460 4 GB 1090 MHz 1212 MHz 1750 MHz 4 GB, 8.86 inches/225 mm
Sapphire NITRO RX 460 OC 4 GB 1175 MHz 1250 MHz 1750 MHz 4 GB, 8.7 inches/221 mm
Sapphire RX 460 OC 1090 MHz 1210 MHz 1750 MHz 8.5 inches/216 mm
Sapphire RX 460 OC 4 GB 1090 MHz 1216 MHz 1750 MHz 4 GB, 8.5 inches/216 mm
Sapphire RX 460 OC Single Fan 1090 MHz 1216 MHz 1750 MHz 8.42 inches/214 mm
Sapphire RX 460 OC Single Fan 4 GB 1090 MHz 1216 MHz 1750 MHz 4 GB, 8.42 inches/214 mm
VisionTek RX 460 Overclocked 1090 MHz 1220 MHz 1750 MHz
XFX RX 460 Black Wolf 1090 MHz 1220 MHz 1750 MHz 9.37 inches/238 mm
XFX RX 460 Black Wolf 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB, 9.37 inches/238 mm
XFX RX 460 Double Dissipation 1090 MHz 1220 MHz 1750 MHz 9.37 inches/238 mm
XFX RX 460 Double Dissipation 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB, 9.37 inches/238 mm
XFX RX 460 OC 1090 MHz 1220 MHz 1750 MHz 7 inches/178 mm
XFX RX 460 OC 1090 MHz 1220 MHz 1750 MHz 6.57 inches/167 mm, Single-slot
XFX RX 460 OC 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB, 7 inches/178 mm
XFX RX 460 OC 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB, 6.57 inches/167 mm, Single-slot
XFX RX 460 OC 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB, 6.57 inches/167 mm, Single-slot
XFX RX 460 Slim OC 1090 MHz 1220 MHz 1750 MHz 6.69 inches/170 mm, Single-slot
XFX RX 460 Slim OC 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB, 6.69 inches/170 mm, Single-slot
XFX RX 460 Triple X Best Buy Exclusive 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB, 9.37 inches/238 mm
XFX RX 460 Wolf 1090 MHz 1220 MHz 1750 MHz
XFX RX 460 Wolf 4 GB 1090 MHz 1220 MHz 1750 MHz 4 GB
Yeston RX 460 GAEA 1090 MHz 1200 MHz 1750 MHz 8.78 inches/223 mm
Yeston RX 460 GAEA 4 GB 1090 MHz 1200 MHz 1750 MHz 4 GB, 8.78 inches/223 mm

www.techpowerup.com

SAPPHIRE NITRO Radeon RX 460 DirectX 12 100409NT-4GOCL Video Card - Newegg.com

The AMD Radeon RX 460 is a mainstream graphics card designed for smooth performance in the hottest online games at HD resolution and beyond. Built on the Polaris architecture and fabricated with FinFET 14nm process, this card comes equipped with 896 Stream Processors and 4GB 128-bit GDDR5 memory, delivering more than enough performance for smooth, crisp gameplay in the popular MOBA games like LOL, Overwatch and DOTA 2. Async shaders and new geometry capabilities of the latest version of Graphics Core Next enable unprecedented DirectX 12 performance. You can also experience a new level of immersion with the mind-blowing VR, powered by revolutionary LiquidVR technology. One Display Port 1.4 (DisplayPort 1.2 Certified, DisplayPort 1.3/1.4 Ready) and one HDMI 2.0 outputs let you take full advantage of the latest 2K/4K high refresh-rate monitor. A host of advanced technologies offers you more ways to elevate your gaming experience, like HDR, AMD FreeSync, Eyefinity, and etc.

This Sapphire NITRO version is factory-overclocked to 1250MHz (1200MHz for reference card) Core clock, giving you better graphics power for smoother frame rates out of the box. It's also features Dual-X Cooling, dual ball bearing fans, black diamond chokes, and etc, which guarantees better stability and greater reliability when pushing your card to the limit.

Dual-X Cooling

SAPPHIRE's acclaimed Dual-X Cooling is powered by two massive yet silent fans and state-of-the-art radiator design. The new form of 95mm blades mean greater airflow and superior heatsink coverage at lower noise compared to standard cooling designs.

These feature dual ball bearing fans, which have an 85% longer lifespan than sleeve bearings in Sapphire’s tests.

Two-Ball Bearing

Dual ball bearings on the fan spindles ensure smooth running and long life and are designed to keep out dust. A quiet cooling solution, two-ball bearing fan features a high-efficiency blade design.

Black Diamond Chokes 4

The Black Diamond Chokes are 10% cooler and 25% more power efficient than a normal choke - and these Mark 4 Chokes reduce the coil temperatures by other 15% over the Mark 3s.

These exclusive chokes will maintain gaming stability using their built-in heatsinks and help minimize coil whine.

GPU Features

DirectX 12

DirectX 12 is a new, “console-like” graphics API from Microsoft that empowers game developers with more direct and obvious control of PC hardware. This direct or “explicit” control better exposes the hardware resources of AMD Radeon GPUs to yield higher hardware throughput and, ultimately, more performance for users. To put it simply: much more efficient hardware through smarter software! At the discretion of a game developer, this superior efficiency can be spent on higher framerates, lower latency (VR), lower power consumption, better image quality, or some calculated balance of all four. In any scenario, gamers stand to benefit greatly from choosing AMD hardware to run their favorite DirectX 12 game.

HDR Ready

High Dynamic Range (HDR) is a state-of-the-art technology for gamers and cinephiles that care deeply about the display quality of their TV or monitor. Modeled after the acuity of human vision, HDR vastly expands the range of colors and contrast ratios that can be shown by compatible displays. HDR-ready games and movies played on an HDR display appear strikingly sharp, colorful, and vivid, with enhanced contrast and sophisticated nuance compared to even the most stunning SDR content.

Virtual Super Resolution

Virtual Super Resolution (VSR) is an AMD feature that is game and engine agnostic to simulate Super-Sampling Anti-Aliasing (SSAA) in games that do not have native SSAA support. VSR can also be used in conjunction with other native in-game anti-aliasing for even more game graphics-setting control. VSR allows games to render at higher resolutions (up to 4K, depending on the game support) and then rescales them down to a lower native display resolution. Using this, you can get quality that rivals up to 4K, even on a 1080p display while playing your favorite games.

AMD FreeSync technology

No stuttering. No tearing. Just gaming.

AMD FreeSync technology allows a compatible graphics card and monitor to dynamically change frame rates for the optimum display quality without tearing or stutter.

Freesync uses industry-standard DisplayPort Adaptive-Sync Eliminates screen tearing without all the usual lag and latency

  • Synchronizes the refresh rate of a compatible monitor to the frame rate of your content, however much it varies
  • Monitor partners are validating with drivers from AMD now

Frame Rate Target Control

Frame Rate Target Control (FRTC) enables users to set a target maximum frame rate when playing an application in full screen mode; the benefit being that FRTC can reduce GPU power consumption (great for games running at frame rates much higher than the display refresh rate) and therefore reduce heat generation and fan speeds/noise on the graphics card.

Frame Rate Target Control caps performance not only in 3D rendered in-game scenes, but also in splash screens, loading screens and menus, where frame rates can often run needlessly into the hundreds of FPS. Users might wish to set a very high cap just to limit wasteful FPS like that seen in menus and such, while still taking advantage of the responsiveness given by FPS well beyond 60.

AMD Eyefinity Technology

Multidisplay technology for gaming, productivity and entertainment.

Go beyond the boundaries of traditional PC displays. AMD Eyefinity technology expands the traditional limits of desktop computing by multiplying your screen area. With multiple monitors, games become more immersive, workstations become more useful and you become more productive (an average of 42% more productive according to one study).

Take your PC games to the next level of reality and immersion. Most modern games look great on three screens, and only AMD Radeon graphics offer you the ability to play across five screens for an eye-popping gaming experience. Other combinations and configurations with up to six screens work too. Create your dream display.

AMD CrossFire

Harness the power of multiple GPUs.

AMD CrossFire technology is the ultimate multi-GPU performance gaming platform. Unlocking game-dominating power, AMD CrossFire harnesses the power of two or more discrete graphics cards working in parallel to dramatically improve gaming performance. AMD CrossFire technology ready graphics cards fit practically every budget. With the flexibility to combine two, three or four GPUs, AMD CrossFire technology is the perfect solution for those who demand extreme performance.

AMD XConnect Technology

Plug in and game on with AMD XConnect technology.

Now it’s easier than ever to connect and use an external Radeon graphics card. With AMD XConnect technology, external GPU enclosures configured with Radeon Graphics can easily connect and disconnect to a compatible ultrathin notebook or 2-in 1 over Thunderbolt 3 at any time, just like a USB flash drive—a first for external GPUs!

*Note

The Radeon RX 460 delivers up to 1 .3x, 1.2x, 1.2x, 1.2x, and 1.1x more performance in Rocket League, Tom Clancy’s Rainbow Six Siege, Overwatch, Counter Strike: Global Offensive, and DOTA2 respectively compared to the NVidia GTX 750Ti.

Testing by AMD Performance Labs July 8, 2016 using an Intel Core i7 6700K (3.0GHz) CPU, 8 GB (DDR4-2667 MHz) memory, AMD driver 16.30 RC’20 and Windows 10. PC manufacturers may vary configurations yielding different results. The following games were tested at 1080p on the following settings: Counter-Strike: Global Offensive (Ultra presets), DOTA 2 Reborn (Ultra Presets), Tom Clancy’s Rainbow Six Siege (Very High presets), Overwatch (High Presets), and Rocket League (High Presets). The Radeon RX 460 scored: 141.187, 83.183, 67.16925, 96.173, 69.729 respectively. The Nvidia GTX 750 ti scored: 118.601, 75.767, 55.78513, 79.9, 55.86 respectively. All scores are FPS. Performance may vary based on use of latest drivers. Test results are not average and may vary.

www.newegg.com

Sapphire NITRO RX 460 OC 4 GB Specs

Report an Error Graphics Processor Baffin GPU Name Baffin GPU Variant Baffin XT Architecture GCN 4.0 Foundry TSMC Process Size 14 nm Transistors 3,000 million Die Size 123 mm² Release Date Jan 17th, 2017 Generation Arctic Islands (RX 400) Production Active Bus Interface PCIe 3.0 x8 Base Clock 1090 MHz Boost Clock 1200 MHz1250 MHz (+4%) Memory Clock 1750 MHz 7000 MHz effective Memory Size 2 GB4 GB Memory Type GDDR5 Memory Bus 128 bit Bandwidth 112.0 GB/s Shading Units 1024 TMUs 64 ROPs 16 Compute Units 16 L1 Cache 16 KB (per CU) L2 Cache 1024 KB Pixel Rate 19.20 GPixel/s20.00 GPixel/s Texture Rate 76.80 GTexel/s80.00 GTexel/s FP16 (half) performance 2.458 TFLOPS2.560 TFLOPS (1:1) FP32 (float) performance 2.458 TFLOPS2.560 TFLOPS FP64 (double) performance 153.6 GFLOPS160.0 GFLOPS (1:16) DirectX 12.0 (12_0) OpenGL 4.6 OpenCL 2.0 Vulkan 1.1.119 Shader Model 6.4

Architecture Codename: Arctic Islands Codename: Polaris 11 (Kauai/Maui / RacerX) CLRX Version: GCN 1.2 Graphics/Compute: GFX8 (gfx803) Display Core Engine: 11.2 Unified Video Decoder: 6.3

Video Compression Engine: 3.4

Name GPU Clock Boost Clock Memory Clock Other Changes
Sapphire NITRO RX 460 OC 4 GB 1090 MHz 1250 MHz 1750 MHz 4 GB, 8.7 inches/221 mm
XFX RX 460 OC 4 GB 1090 MHz 1260 MHz 1750 MHz 4 GB, 9.37 inches/238 mm

www.techpowerup.com

We Unlocked Our Sapphire Nitro RX 460 To The Fullest

A couple days ago we reported on the guys over at overclocking.guide having successfully unlocked the RX 460 to the full 16 Compute Units giving RX 460 owners essentially free performance.  Early in the leak cycle of the Polaris cards it was believed that the RX 460 would launch with 16 CUs resulting in 1024 Stream Processors, but when it came to the actual launch of the RX 460 we saw the cards come out with only 14 CUs and 896 Stream Processors.  This left much speculation around the Polaris 11 based cards not being fully enabled and the possibility of may something along the lines of an RX 465 down the road.

AMD Polaris GCN 4.0 GPU Lineup:

Graphics Card NameAMD Radeon RX 480AMD Radeon RX 470AMD Radeon RX 470DAMD Radeon RX 460 1024 SPsAMD Radeon RX 460
Graphics CorePolaris 10Polaris 10Polaris 10Polaris 11Polaris 11
Process Node14nm FinFET14nm FinFET14nm FinFET14nm FinFET14nm FinFET
Die Size232mm2232mm2232mm2123mm2123mm2
Transistors5.7 Billion5.7 Billion5.7 Billion3.0 Billion3.0 Billion
Stream Processors2304 SPs2048 SPs1792 SPs1024 SPs896 SPs
Clock Frequency1266 MHz1206 MHz1206 MHz1200 MHz1200 MHz
Compute Performance5.8 TFLOPs4.9 TFLOPs4.3 TFLOPs2.56 TFLOPs2.2 TFLOPs
VRAM4/8 GB GDDR54 GB GDDR54 GB GDDR54 GB GDDR52/4 GB GDDR5
Bus Interface256-bit256-bit256-bit128-bit128-bit
Memory Speed8 GHz6.6 GHz6.6 GHz7 GHz7 GHz
Memory Bandwidth256 GB/s211 GB/s211 GB/s112 GB/s112 GB/s
TDP150W120W110W75W75W
Launch Date29th June4th August20th OctoberTBD8th August
Launch Price$199 US (4 GB) $239 US (8 GB)$179 US (4 GB)$149 US (4 GB)TBD$99 US (2 GB) $119 US (4 GB)
New Price$199 US (4 GB) $239 US (8 GB)$169 US (4 GB)$149 US (4 GB)TBD$99 US (4 GB) $89 US (2 GB)

Well, those guys at overclocking.guide did one even better, breaking down the wall of those last two CUs and pulling extra potential out of the little chip.  So far only the Sapphire RX 460 Nitro OC 4GB and the ASUS RX 460 Strix 4GB are verified to work.  If you want to know more about the process of how to unlock yours head over to our article where we already detailed those steps.

***WARNING***

Before attempting this it is very important to know that with the launch of AMD Radeon Settings ReLive that BIOS Signature Check has been Re-enabled and effects Polaris users.  I was disheartened to find this as I run a custom BIOS for my personal RX 480 and just like it, this mod on the RX 460 keeps me from running the latest driver.  There's a workaound included in the aforementioned link for those with the patience to do so and want to run the latest drivers.

From there we went on to flash the RX 460 following the guide and it went off without a hitch.  The whole process only took a couple minutes from start to finish only requiring one reboot and a quick update to GPU-Z and it was off to the races with our freshly beefed up card.

Testing the Change

We used our regular test system to see how effective the change was.  We also made no changes to the GPU clock rate.  Using only one synthetic test and three common games that had built in benchmark tools to expedite this article and see what kind of results might be typical.  Sticking to DX11 titles only for this but we did use FRAPS to record performance so that we could monitor the change in average FPS as well as our 1% and .1% lows to see where, if any, real changes happen.

X99 Test System

CPUIntel Core i7 6800k (4.1GHz)
Memory 32GB CORSAIR Vengeance LPX DDR4 2666MHz
MotherboardASUS X99A-II
StorageCrucial MX100 512GB SSD Seagate 2TB SSHD
PSUCorsair AX860i

Driver used was Crimson 16.11.5

3dMark Firestrike

Firestrike is a good test to measure changes like this since it is fairly consistent and we are only taking record of the Graphics Score since that's where we are focusing.  Turns out we see about a 5% improvement on the raw score, nothing to shake a stick at in all honesty.

Grand Theft Auto V

GTAV is still a heavily played game that has a lot going on and is pretty heavy on the GPU along with the CPU, but there's no way an i7 6800k is gonna hold back an RX 460. We ran GTAV at 1080p 'High' settings with 2xMSAA on world and Reflections. I debated about holding this one until the end since it came out practically flat on the performance delta, but here it is, up front on the game results!

DiRT Rally

DiRT Rally is a common game we use in our test suite thanks to it's game engine that scales exceptionally well across all hardware ranges. We set DiRT Rally to 1080 at the 'High' preset along with 2xMSAA.  This is where we start seeing some interesting results.  The AVG FPS may only see around a 5.3% increase, but the 1% and .1% see a healthy 20% and 15% increase respectively.

Middle Earth: Shadow of Mordor

Shadow of Mordor is a game that doesn't get a whole lot of attention on the site, mostly because it's an older game, but is easy to use for quick tests like this.  Running SoM at 1080p 'High' preset yielded some of the most interesting numbers yet.  Again, our AVG FPS only went up at 5.2% but our 1% and .1% lows jumped a massive 21% and 33% respectively resulting in a much smoother experience.

Conclusion

Is it worth it? Well, that depends.  The extra performance is undeniable, except in GTAV where it didn't exist.  But the inability to update to the latest driver without 'tricking' Windows and Radeon Settings is a bit unnerving to say the least. Another angle to consider is the long term stability of unlocking the other two CUs and the effects it will have on the lifespan of the card.  The biggest question I have in walking away from this exercise is WHY?  Why are the other two CUs on there disabled, was it yields? was it to hit a power envelop? was it so that later they could release a new SKU, something like a RX 465 without having to reproduce a whole new line?  What are your thoughts on this? We'd love to hear what you have to say.

wccftech.com

SAPPHIRE Radeon RX 460 Nitro OC Performance Review

Before we get to the SAPPHIRE RX 460 Nitro OC it is important to take a moment and talk about the RX 460 itself and what it brings to the table. Starting at the core of the RX 460 is the Polaris 11 GPU which features 4th Generation GCN architecture and 14 Compute Units. These 14 CUs make up the total 896 Stream Processors operating at a reference base clock of 1090 MHz with a boost of 1200MHz producing a peak of 2.2TFLOPS of compute power. Memory is handled by a 128-bit bus powering along the memory at 112GB/s with no specified capacity, but we know it comes in 2GB or 4GB Flavors. All of this wrapped up in a sub 75w TDP allowing for a 6-pin free design package for e-sports delight.

The Nitro Difference

Now enter the SAPPHIRE RX 460 Nitro OC to give those specs a bit of a kick in the pants. Right off the bat the Nitro OC brings the base clock up to 1175 and the boost clock up to 1250MHz for improved performance out of the gate. The Nitro OC also packs in the larger frame buffer allowing for higher texture settings as well as being a bit more friendly to newer DX12/Vulkan titles as we’ve seen in the past that 2GB may be fine with CS:GO it just doesn’t seem to cut it with titles like DOOM and Gears of War 4. But those features come at a price; the Nitro OC is hovering at that 75w TDP limit and often passing it requiring the use of a 6-pin PCI-e power connector, which is fine for this card as you’ll see later on. With the addition of the 6-pin PCI-e power connector the Nitro OC is able to do what most other Polaris GPU based cards can’t, and that’s hold its boost clock for the entirety of any gaming session. This results in a higher sustained boost speed and the best possible gaming experience you can get out of the Polaris 11 GPU.

The only downside is it does limit the overclocking potential as we were only ever able to squeeze an extra 75 MHz out of the core, but we were able to get the memory up by 225MHz. The problem with this class of graphics card going past the point they shipped it at doesn’t yield much benefit. Undervolting however, that results in some interesting numbers we’ll talk about later.

Let’s move on to the build of the card itself. The Nitro OC retains the reference I/O design with one DVI-D, one HDMI 2.0, and one DisplayPort 1.4. Things get a bit interesting for the Nitro OC when you start taking a look around the card. It’s big, like REALLY BIG for a card of this class and price point. The Nitro OC features a large plastic shroud that encompasses the entire card just like its more expensive brethren of the 470 and 480. The large 90mm fans features dual ball bearing design with some special features of their own including a 0db profile where the fans stay idle until the card passes 50C. They share the same Fan Safe and Fan Health Check system as the RX 470 and RX 480 allowing you to check the status of the fans to ensure there’s no problem. If there is an issue then it’s easy enough to handle since the Nitro OC also features the Fan Service and the SAPPHIRE Quick Connect System allowing for easy swap of the fans for replacement, or just for cleaning if needed.

The Side of the card has less of a ‘gamer’ vibe and is left looking rather sophisticated and more expensive in appearance than its actual price tag suggests. The back of the card is void of a backplate, which is perfectly acceptable at this price point, but does feature a Nitro design that is somewhat illuminated by Blue LEDs that look Green through the top of the PCB, but shine blue through the second fan on the other side of the graphics card. But, all of the features in the world mean nothing if the card can’t perform to its duties, so let’s get on to that oh so very important part of this.

CPUIntel i5 6500
MotherboardGigabyte Z170mx Gaming 5
Memory16GB (2x8) G.Skill Trident Z at 2133MHz
Graphics CardsSAPPHIRE Nitro OC Asus GTX 750ti OC
DriversCrimson 16.10.1 GeForce 737.06

We used this system for our testing as the x99 test system was just entirely overkill. I know that an i5 6500 may be more CPU than required for these GPUs but without an i3 in the house this was as close as we could get. Testing methodology used for these tests were all done in game with the same segment run across both systems for three passes then the averages of each result was taken from that. For DX11 and Opengl we were able to use FRAPS to capture and report the Average Frame Rate, 1% minimums, and .1% minimums. For DX12 and Vulkan we used PresentMon and capture frames output from there. Still working out the output program to give us the 1% and .1% lows we’re reporting Average Frame Rate for DX12 and Vulkan as well as the accompanying frame rate output chart for visualization purposes. It’s important to note on those charts that the card that produces the less frames will be shorter in length on the graph as it’s showing frame rates over the time of frames output.

E-Sports

Dota 2

Dota 2 was run at 1080p Maximum Detail Settings using DX11.

Counter Strike Global Offensive

CS:GO was run at 1080p Maximum Detail Settings and 2xMSAA.

Overwatch

Overwatch was run at 1080p with manually set to High Detail Settings as different cards result in different preset setting. We did this to make it a fair comparison.

Beyond E-Sports, AAA Gaming (DX11/OpenGL)

Grand Theft Auto v

GTA V was run at 1080p with all ‘High’ settings with no MSAA applied.

DOOM (OpenGL)

DOOM was run at 1080p Medium Preset with no AA applied.

Rise of the Tomb Raider (DX11)

RotTR was run at 1080p with the Medium Preset and no AA applied.

DiRT Rally

DiRT Rally was run at 1080p with Medium Preset and no AA applied.

Continuing AAA Gaming with DX12 and Vulcan

DOOM (Vulkan)

DOOM with Vulkan was run at the same settings as the OpenGL counterpart at 1080p Medium Preset with no AA applied.

Rise of the Tomb Raider (DX12)

RotTR with DX12 was run at the same settings as the DX11 run at 1080p Medium Preset with no AA applied.

Gears of War 4

Gears of War 4 was run at 1080p with manually applied Medium settings. Just like with Overwatch, GoW4 is known to have different in game settings by preset based on the video card installed. Tiled resources were left on as well as Async Compute if available.

Power Consumption and Thermals

Power draw was taken from the wall while running the 3DMark Firestrike Stress Test

*Of note with the thermals: The fans never went over 1,000rpm on the Nitro OC, and undervolting the card to 1v or 1000mV reduced the operating temperature to 62C and the fans down to 900rpm.*

Conclusion

At the end of our time with the RX 460 it has left us in a bit of an odd spot. It’s not the cards fault or SAPPHIRE’s for that matter. It’s the pricing as a whole. Before I state my final stand on the SAPPHIRE RX 460 Nitro OC I will say, if you have the money for the RX 470 get that instead. But, I know the reality of life is that you don’t always have that luxury. Recently helped a friend build a PC and he had a hard budget, meaning he simply couldn’t go over a certain price point and some concessions had to be made. That said, if you have a budget limit of $150 or even a bit less the SAPPHIRE RX 460 Nitro OC needs to be on your list of potentials. Even though it’s a bit higher at $139.99 vs the $109.99 MSRP of the reference RX 460, you’re getting a lot more of a card for the additional $30. You’re getting full uncompromising speed of the Polaris 11 architecture, double the VRAM at 4GB vs the 2GB, as well as a much more premium card. The SAPPHIRE Nitro OC faces some stiff competition as the GTX 950 has dropped to similar price levels, albeit still strangled by that 2GB frame buffer, and the impending launch of the GTX 1050 and 1050ti the competition may only get more fierce. But all of that aside, I feel that in the world of the RX 460s, the Nitro OC has done enough to justify its price and positioning.

One last note to consider is that with this graphics card pairing up a low cost 1080p 75hz Freesync monitor for under $150 can deliver an exceptionally good gaming experience from Online Gaming to even the latest Triple-A titles.

Graphics Card NameAMD Radeon RX 480AMD Radeon RX 470AMD Radeon RX 460
Graphics CorePolaris 10 XTPolaris 10 ProPolaris 11
Process Node14nm FinFET14nm FinFET14nm FinFET
Boost Clock 1266Mhz1206Mhz1200Mhz
Peak Compute5.83 TFLOPs4.9 TFLOPs2.2 TFLOPs
Memory4/8 GB GDDR54/8 GB GDDR52/4 GB GDDR5
Memory Interface256-bit256-bit128-bit
Memory Speed8 GHz6.6 GHz7 GHz
Memory Bandwidth256 GB/s211 GB/s112 GB/s
Power150W120W75W
MSRP$199 (4 GB) $239 (8 GB)$179 (4 GB)$109 (2 GB)

wccftech.com

Sapphire Launches RX 460 Nitro OC With Full Polaris 11 GPU

Sapphire has officially launched the first ever Radeon RX 460 graphics card with an unlocked Polaris core. The new graphics card will be aiming at the sub $150 US price range and feature higher performance than the original variant.

Sapphire Unlocks The Radeon RX 460 Nitro OC Graphics Card For More Performance Under Sub-$150 Range

Last month, we found out that a BIOS had been released by the overclocking community. This BIOS allowed users to unlock the GPU on their RX 460 graphics cards. While not covered by warranty, the unlocked allowed for faster performance on a really low budget tier graphics card. We tested our own RX 460 Nitro OC graphics card to check performance gains and they were pretty sweet, more on that here.

Now, Sapphire has officially released the very first Radeon RX 460 Nitro OC variant that features a full core. A full Polaris 11 GPU features more stream processors and since this is a factory overclocked variant, it also ships with a higher clock rate.

Sapphire Radeon RX 460 Nitro OC 1024 SPs Specifications:

The Radeon RX 460 is the only card available to desktop users that is based on the Polaris 11 GPU architecture. The Sapphire variant comprises of 1024 stream processors which deliver around 2.4 TFLOPs of FP32 compute performance. Sapphire has the chip clocked at a factory overclocked frequency of 1250 MHz while the 4 GB GDDR5 memory comes with a 128-bit interface and clock speeds of 7 GHz that deliver 112 GB/s bandwidth. The card has a TDP of just 75W and is supplied power through a single 6-pin connector.

The extra power can come in handy if users want to overclock since it comes with a custom PCB design. The dual fan cooler is also an effective solution against heat. Since the card features the same GCN 4.0 graphics architecture as its bigger brother, we will be getting up to 2.8x performance per watt improvement over past generation GCN products such as the Radeon R7 360. The Radeon RX 460 also comes with DisplayPort 1.3 / 1.4 HDR capabilities.

AMD Polaris GCN 4.0 GPU Lineup:

Graphics Card NameAMD Radeon RX 480AMD Radeon RX 470AMD Radeon RX 470DAMD Radeon RX 460 1024 SPsAMD Radeon RX 460
Graphics CorePolaris 10Polaris 10Polaris 10Polaris 11Polaris 11
Process Node14nm FinFET14nm FinFET14nm FinFET14nm FinFET14nm FinFET
Die Size232mm2232mm2232mm2123mm2123mm2
Transistors5.7 Billion5.7 Billion5.7 Billion3.0 Billion3.0 Billion
Stream Processors2304 SPs2048 SPs1792 SPs1024 SPs896 SPs
Clock Frequency1266 MHz1206 MHz1206 MHz1200 MHz1200 MHz
Compute Performance5.8 TFLOPs4.9 TFLOPs4.3 TFLOPs2.56 TFLOPs2.2 TFLOPs
VRAM4/8 GB GDDR54 GB GDDR54 GB GDDR54 GB GDDR52/4 GB GDDR5
Bus Interface256-bit256-bit256-bit128-bit128-bit
Memory Speed8 GHz6.6 GHz6.6 GHz7 GHz7 GHz
Memory Bandwidth256 GB/s211 GB/s211 GB/s112 GB/s112 GB/s
TDP150W120W110W75W75W
Launch Date29th June4th August20th OctoberTBD8th August
Launch Price$199 US (4 GB) $239 US (8 GB)$179 US (4 GB)$149 US (4 GB)TBD$99 US (2 GB) $119 US (4 GB)
New Price$199 US (4 GB) $239 US (8 GB)$169 US (4 GB)$149 US (4 GB)TBD$99 US (4 GB) $89 US (2 GB)

There's no word on pricing or availability yet but we expect it to hit the market around $119 US. This could also be a region specific launch like the Radeon RX 470D which is only available in APAC (Asia Pacific) region.

wccftech.com


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